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Doom 2016 config file location

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When you run the game now, you’ll see some things happening on the screen and new error message: “_default material not found” The default.cfg is located in RBDOOM-3-BFG\base. Copy it to RBDOOM-3-BFG\build\base (to run the game from VS using debugger) and to C:\Users\\Saved Games\id Software\RBDOOM 3 BFG\base\ (to run using RBDoom3BFG.exe).Run RBDOOM-3-BFG\build\Debug\ RBDoom3BFG.exe. You’ll see output console with an error that it can’t find config file.Compile solution from VS using Debug Win32 config.Download ffmpeg-3.3.3-win32-shared.zip, extract and copy all DLLs to RBDOOM-3-BFG\build\Debug (if the folder is not there, compile solution first).Generate VS solution file by running RBDOOM-3-BFG\neo\cmake-vs2015-32bit-windows10.bat.On earlier versions you can simulate it as below… Ref. Microsoft has finally implemented snprintf in Visual Studio 2015. Code won’t compile because `snprintf` is not available in std for VC++ 12 (which VS 2013 is using). In the README it says to use VS2013 but this info is probably outdated. Install VS 2015 for C++ (include Windows SDK).

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How to compile DOOM 3 BFG from RobertBeckebans/RBDOOM-3-BFG.

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